Asylum Wizard Spawns are spawned by the Asylum Wizard at the beginning of the fight, and every time the Asylum Wizard completes all phases of his behavior. They are spawned in batches of three. Each Spawn behaves exactly like a Crystal Prisoner Steed, but with a re-skinned projectile.
Hit Points: 6000
Experience Points on Kill: 150
|70||Weak for 2 seconds||67||13.4||Hits Multiple Targets|
As mentioned above, Asylum Wizard Spawns behave exactly like Crystal Prisoner Steeds, but with a re-skinned projectile.
Does not drop loot.