Arenas

Arenas are maps with special conditions where players may test their might against a variety of gods and bosses. Currently, there are three different modes of Arena play. In all three modes, the number of gods spawned increases by 1 for every two rounds of arena play, and the initial count of enemies matches the number of participants. In the case of Oryx Arena, the initial count takes into account only participants at level 15 or higher when the session begins. In addition to the increasing number of enemies, each wave spawns one boss-type or event-type enemy. Higher waves spawn bosses or events of higher difficulty. For example, waves 1 through 5 feature Red Demons and Phoenix Lords, while waves 20 through 30 feature Tomb of the Ancients bosses, Oryx the Mad God 2, and other difficult bosses.

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Solo Arena

  • Accessible anytime.
  • Join via the Nexus or by typing /sa from anywhere in game, anytime.
  • Cannot be played with anyone else.
  • You are sent back to the Nexus when your HP runs out.
  • You will not gain fame.
  • Enemies do not drop any loot.
  • Considered a practice arena, at the moment, with little other incentive to use it.

Public Arena

  • Open for 1 minute after the first person enters, then closed until the session ends.
  • Join via the Nexus or by typing /arena from anywhere in game.
  • You are sent back to the Nexus when your HP runs out.
  • You will not gain fame.
  • Enemies do not drop any loot at all.
  • Rewards for reaching certain waves. Each player receives ONE of the following at the specified round:
Wave Reward
5 Pirate Cave Key, Spider Den Key, Forest Maze Key
10 Abyss of Demons Key, Mad Lab Key, Sprite World Key, Snake Pit Key
20 Crawling Depths Key, Belladonna's Garden Key, Tomb of the Ancients Key, Lair of Shaitan Key
25 30-minute Loot Drop Potion
30 Jeebs Arena Key, Asylum of Chaos Key, Shatters Key
50 Backpack

Oryx Arena

  • Can be opened with a rarely-dropped key from Oryx the Mad God 2, Oryx the Mad God 3, Oryx the Mad God 4.
  • Joinable for 1 minute after the first person enters, then closed until the session ends.
  • Join via the Nexus or by typing /oa from anywhere in game.
  • You will die when your HP runs out, just like in the regular Realm.
  • You will gain fame at a decreased rate than if the enemies are each fought in their normal locations (an estimate of 1/3 of the normal rate). This is still faster than more conventional methods of gaining fame.
  • Enemies use normal loot tables.
  • Rewards for reaching certain waves. Each player receives ONE of the following at the specified round:
Wave Reward
5 5-minute Loot Drop Potion, Gumball (random type)
10 Tincture of Courage, Tincture of Fear
15 Tincture (random type)
20 Potion of Life, Potion of Mana
25 Effusion (random type)
30 Jeebs Arena Key, 5-minute Loot Drop Potion, Pac Man Key
35 Backpack, Cyanbag Emote, Bluebag Emote, Whitebag Emote

Arena Maps

There are 12 Arena maps in current rotation. All are available in each mode, but Arena maps are selected at random at the start of the Arena session, and cannot be chosen by the player(s). Current arena maps are shown below.

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